
Platform · In progress
Extended Soccer
A platform for building football actions, simulating them in 3D and stepping into them on the pitch in XR.
Explore the projectCase studies
A selection of proprietary and client work across real-time 3D, mobile, XR, computer vision and special projects.
Proprietary products, client work and experiments that grew into complete applications.

Platform · In progress
A platform for building football actions, simulating them in 3D and stepping into them on the pitch in XR.
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XR
Duel Srl · Regione Lazio Innova
A virtual museum housing digital reproductions of artworks, museums and archaeological sites. Available on the web and on the Pico 2 headset.
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Video game
Disney
A licensed Disney music adventure, presented in the historical Artematica material as the first European video game made under a Disney licence.
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Advergame
Ferrero
An advergame tied to on-pack codes; the promotion, planned for two months, ran for twelve.
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Special project
Mastercard
A contactless donation system connecting card or smartphone, interface and dedicated hardware.
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XR
Decathlon
The first mobile app with hand tracking: from a hand-recognition test to a complete AR video game for iOS and Android in twelve months.
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Platform
Costa Edutainment and Erasmus+ partners
An Erasmus+ platform for online science education in primary schools, developed with an international partnership.
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Platform
A phygital platform connecting the playful management of a virtual garden to cultivation on a real plot, through to home delivery of the harvest.
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Advergame
Ferrero
The first Italian advergame: a video game built around a product and its characters.
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XR
Ubisoft / SuperMarché Match
An augmented reality experience with the Lapins Crétins for Ubisoft and SuperMarché Match.
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Application
Fiat
A mobile application built for The Face Race, the New Fiat 500 competition.
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Application
Vasco Rossi
The first app in Italy to let users listen to a concert live-streamed on mobile, alongside official Vasco Rossi news, music, tour dates and content.
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Application
Paneangeli
A mobile app for finding recipes by occasion, difficulty and time available.
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Special project
RAI 1 · with Duel
Animated virtual sets and mini-games integrated into the Millelandia environment for the RAI 1 television programme Solletico.
Explore the projectA few relationships told through the product that was built and the role Be2Bit played.
Client
A multiplayer mobile card game bringing Cartoon Network heroes together, including distribution through telecom operators.
Client
An Erasmus+ platform for online science education in primary schools, developed with an international partnership.
Client
The first mobile app with hand tracking: from a hand-recognition test to a complete AR video game for iOS and Android in twelve months.
Client
A licensed Disney music adventure, presented in the historical Artematica material as the first European video game made under a Disney licence.
Client
A virtual museum housing digital reproductions of artworks, museums and archaeological sites. Available on the web and on the Pico 2 headset.
Client
The first Italian advergame: a video game built around a product and its characters.
An advergame tied to on-pack codes; the promotion, planned for two months, ran for twelve.
Client
A contactless donation system connecting card or smartphone, interface and dedicated hardware.
Client
The first THX-certified video game, awarded Best Multimedia Work at Lucca Comics and Games 2001.
Client
Top Moment, 3D football reconstruction and animated virtual sets with mini-games for Solletico.
Animated virtual sets and mini-games integrated into the Millelandia environment for the RAI 1 television programme Solletico.
Client
The first mobile video game launched by THUN according to the Artematica archive: the brand's characters and values become playable.